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PUBLICATIONS - H.H. Nap
Journal
2012 Nap, H.H., Bierhoff, I., Ferreiro, A., Català, A., Samà, A., Gálvez-Barrón, C., Rodríguez-Molinero, A., Ferreira, H.S., Martins, A., Antomarini, M., Cesaroni, F., Sdogati, C., Carvalho, L, Castro, R., & Spallek, J. (accepted). Market driven implementation of the eCAALYX solution. (abstract). Gerontechnology, 11(2).
Diaz-Orueta, U., Facal, D., Nap, H.H., & Ranga, M-M. (2012). What is the key for older people to show interest in playing digital learning games? Initial qualitative findings from the LEAGE project on a multicultural European sample. Games for Health Journal, 1(2).
Nap, H.H., Greef, H.P. de, & Bouwhuis, D.G. (accepted, in press). Self-Efficacy Support in Senior Computer Interaction. International Journal of Cognitive Performance Support.
2011 Jurgelionis, A., Nap, H.H., Gajadhar, B.J., Bellotti, F., Wang, A.I., & Berta, R. (2011). Player Experience and Technical Performance Prospects for Distributed 3D Gaming in Private and Public Settings. ACM Computers in Entertainment, 9(3), Article 16 (November 2011), 19 pages.
2010 Martins, M., Nap, H.H., Gajadhar, B.J., Oosting, W., Jurgelionis, A., Carmichael, R., Silva, L., Miliagaia, F., Bellotti, F., De Gloria, A., Freeman, J., & David, H. (2010). The Future of Distributed Gaming: Technical Advantages and User-Centred Design. Prisma Special Edition, 10, 1-19.
Congratulations to James Leonard Fozard. Gerontechnology, 9(3), back cover.
2009 Nap, H.H., de Kort, Y.A.W., & IJsselsteijn, W.A. (2009). Senior gamers: preferences, motivations and needs. Gerontechnology, 8(4), 247-262. [pdf]
2005 Nap, H.H., Greef, H.P. de, & Bouwhuis, D.G. (2005). Access for all by cognitive engineering (abstract & CD-ROM). Gerontechnology, 3(4), 259.
Book Chapter
2012 Nap, H.H., & Diaz-Orueta, U. (in press). Rehabilitation Gaming. In: S. Arnab, I. Dunwell and K. Debattista (Eds.) Serious Games for Healthcare: Applications and Implications. Hershey, PA: IGI Global.
Conference
2012 Samà, A., Gálvez-Barrón, C., Saleiro, P., Rovira, J., Nap, H.H., Castro, R., Català, A., Rodríguez-Molinero, A. (accepted). CAALYX-MV: Ambient Assisted Living to Market. IST-Africa 2012 Conference.
2010 Gajadhar, B.J., Nap, H.H., de Kort, Y.A.W., & IJsselsteijn, W.A. (2010). Let's sweep some Mines Together: Social Interaction & Competition in Casual Games. Proceedings of the workshop "Playability and Player Experience" at the Fun and Games 2010 Conference (Leuven, Belgium, September 15th 2010), 19-30. NHTV Press.
Nap, H.H., Greef, H.P de. (2010). Self-Efficacy & Stress in Senior Computer Interaction. European Conference on Cognitive Ergonomics - ECCE2010 (Delft, the Netherlands, 25-27 August 2010).
Gajadhar, B.J., Nap, H.H., de Kort, Y.A.W., & IJsselsteijn, W.A. (2010). Out of Sight, out of Mind: Co-Player effects on Seniors' Player Experience. Fun and Games 2010 Conference, (Leuven, Belgium, 15-17 September 2010), 74-83.
2009 Martins, M., Silva, L., Milagaia, F., Nap, H.H., Gajadhar, B.J., Oosting, W., Jurgelionis A., Bellotti, F., De Gloria, A., Carmichael, R., Freeman, J., & David, H. (2009). The Future of Distributed Gaming:Technical Advantages and User-Centered Design. Proceedings of Videojogos 2009 (Aveiro, Portugal, 26-27 November 2009), 1-10.
Nap, H.H., IJsselsteijn, W.A., & de Kort, Y.A.W. (2009). Age Differences in Associations with digital Gaming. In B. Atkins, H. Kennedy, & T. Krzywinska (Eds.), Breaking New Ground: Innovation in Games, Play, Practice and Theory: Proceedings of the 2009 Digital Games Research Association Conference. London: Brunel University.
2008 Nap, H.H., IJsselsteijn, W.A., de Kort, Y.A.W. (2008). Suitable for all ages: game design for the 60+ demographic. Proceedings of the Meaningful play 2008 Conference (East Lansing, Michigan, USA: Michigan State University, October 9-11 2008).
2007 IJsselsteijn, W.A., Nap, H.H., de Kort, Y.A.W., Poels, K. (2007). Digital game design for elderly users. In B. Kapralos, M. Katchabaw (Eds.), Proceedings of the 2007 Conference on Future Play (15-17 November 2007, Toronto, Canada. (pp. 17-22). New York, NY, USA: ACM.
2001 Nap, H.H. (2001). Web-navigatie in de Océ-site. E-content for all Conference - CHI Nederland (Soesterberg, the Netherlands: TNO Human Factors, 12 June 2001).
Dissertation PhD

2008
Nap, H.H. (2008). Stress in senior computer interaction. Eindhoven: Technische Universiteit Eindhoven. ((Co-)promot.: prof.dr. D.G. Bouwhuis, prof.dr. M.A. Neerincx, dr. H.P. de Greef). *Request Hard Copy
Magazine
2011 Nap, H.H. (2011). Serious Gaming. Smart Homes Magazine, 3, 20-22.
Nap, H.H. (2011). Cognitieve Ergonomie. Smart Homes Magazine, 2, 5.
2008 Nap, H.H. (2008). Positieve feedback bij senioren werkt stressverlagend. Cursor, 20.
Interviews
2011 Van Uden et al. (2011). Play On: Serious gaming voor de nieuwe generatie senioren. Interview: Henk Herman Nap. Stichting Toekomstbeeld der Techniek, STT 76, 52-54.
Floric, P. (2011). Designing video games for seniors. Interview: H.H. Nap & B. de Schutter. SHIFT mag, 19, 33-34.
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